decimal to hexadecimal (base 16) | ||
---|---|---|
010 | = 016 | |
110 | = 116 | |
210 | = 216 | |
310 | = 316 | |
410 | = 416 | |
510 | = 516 | |
610 | = 616 | |
710 | = 716 | |
810 | = 816 | |
910 | = 916 | |
1010 | = a16 | |
1110 | = b16 | |
1210 | = c16 | |
1310 | = d16 | |
1410 | = e16 | |
1510 | = f16 | |
1610 | = 1016 | |
1710 | = 1116 | |
1810 | = 1216 | |
1910 | = 1316 | |
2010 | = 1416 | |
2110 | = 1516 | |
2210 | = 1616 |
decimal to hexadecimal (base 16) | ||
---|---|---|
2310 | = 1716 | |
2410 | = 1816 | |
2510 | = 1916 | |
2610 | = 1a16 | |
2710 | = 1b16 | |
2810 | = 1c16 | |
2910 | = 1d16 | |
3010 | = 1e16 | |
3110 | = 1f16 | |
3210 | = 2016 | |
3310 | = 2116 | |
3410 | = 2216 | |
3510 | = 2316 | |
3610 | = 2416 | |
3710 | = 2516 | |
3810 | = 2616 | |
3910 | = 2716 | |
4010 | = 2816 | |
4110 | = 2916 | |
4210 | = 2a16 | |
4310 | = 2b16 | |
4410 | = 2c16 | |
4510 | = 2d16 |
decimal to hexadecimal (base 16) | ||
---|---|---|
4610 | = 2e16 | |
4710 | = 2f16 | |
4810 | = 3016 | |
4910 | = 3116 | |
5010 | = 3216 | |
5110 | = 3316 | |
5210 | = 3416 | |
5310 | = 3516 | |
5410 | = 3616 | |
5510 | = 3716 | |
5610 | = 3816 | |
5710 | = 3916 | |
5810 | = 3a16 | |
5910 | = 3b16 | |
6010 | = 3c16 | |
6110 | = 3d16 | |
6210 | = 3e16 | |
6310 | = 3f16 | |
6410 | = 4016 | |
6510 | = 4116 | |
6610 | = 4216 | |
6710 | = 4316 | |
6810 | = 4416 |
decimal to hexadecimal (base 16) | ||
---|---|---|
6910 | = 4516 | |
7010 | = 4616 |
The decimal numeral system (also called base-ten positional numeral system, and occasionally called denary) is the standard system for denoting integer and non-integer numbers. It has ten as its base.
In mathematics and computing, hexadecimal (also base 16, or hex) is a positional numeral system with a radix, or base, of 16. It uses sixteen distinct symbols, most often the symbols 0–9 to represent values zero to nine, and A, B, C, D, E, F (or alternatively a, b, c, d, e, f) to represent values ten to fifteen.